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JKSlayer10 Turrets Add-on 1.17/1.16+

JKSlayer10 Turrets Add-on 1.17/1.16+
Have you ever used special protective turrets to defend your house or some territory? Or maybe it happened so that you need to go somewhere in other lands and leave some structure or the same territory safe, while hostile mobs always attack it? If this has happened and you need to protect yourself and your territory, then the new add-on will solve this problem. The new add-on adds five new turrets to your world that will protect the players or the place where you place them. New turrets will give no chance to hostile creatures.

(For those who do not know what a Turrel is, this is a special mechanism or a turret for attaching machine guns, automatic cannons, or just any other weapon that can rotate and protect from all sides). Let's take a look at all the features of the new defensive turrets with you.

Features of the add-on

As mentioned earlier, the new add-on adds five turrets to the Minecraft world that will protect the players or the place where you place them. Please note that all five turrets have certain features, namely, different types of bullets and methods of shooting, also all turrets have different models and types.

Each different turret type deals different damage per creature.

Also, all players can improve their turrets so that they, in turn, are more reliable and can serve you even in the most difficult and dangerous moments.

In order for players to improve the turret, it is necessary to use a special upgrade item.

All types of turrets can shoot up to 45 blocks. In the next update of the add-on, the range of fire will be increased.

So let's take a look below at all types of turrets and their upgraded versions.

Turret types:

1. Gatling: This weapon has 50 capacity, 70 health points, deals 6 damage to its target, and takes 3.5 seconds to reload the weapon.

The upgraded version has 100 capacity, 95 health points, deals 6 damage to its target, and takes 4.5 seconds to reload the weapon.

Screenshot:

Gatling Turret

2. Lightning: This weapon has 2 capacities, 70 health points, deals 3 damage to its target, and takes 2 seconds to reload the weapon.

The upgraded version has 4 capacities, 95 health points, deals 3 damage to its target, and takes 3 seconds to reload the weapon.

Screenshot:

Lightning Turret

3. Flame: This weapon has 50 capacities, 70 health points, deals 4 damage to its target, and takes 0.3 seconds to reload the weapon.

The upgraded version has 100 capacities, 95 health points, deals 4 damage to its target, and takes 0.4 seconds to reload the weapon.

Screenshot:

Flame Turret

4. Laser: This weapon has 1 capacity, 70 health points, deals 5 damage to its target, and takes 0.5 seconds to reload the weapon.

The upgraded version has 2 capacities, 95 health points, deals 6 damage to its target, and takes 0.7 seconds to reload the weapon.

Screenshot:

Laser Turret

5. Missile: This weapon has 2 capacities, 70 health points, deals explosion damage to its target, and takes 2 seconds to reload the weapon.

The upgraded version has 8 capacities, 95 health points, deals damage with explosions to its target, and takes 2.5 seconds to reload the weapon.

Screenshot:

Missile Turret

Each turret changes its appearance after upgrading.

In order for a player to get turrets, it is necessary to trade on the Workshop block.

turrets (1)

turrets (2)

turrets (3)

In order for players to craft it, you must follow the following crafting recipe:

crafting recipe

crafting recipe (1)

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